![]() ![]() GamesBeat would love to hear about your favorite Dreamcast moments in the comments section below. You can partake in the reminiscing party as well. To celebrate, I’m handing out some Sonic party plates, cutting up a gigantic imaginary cake shaped like Hidekazu Yukawa (then-senior managing director of Sega and system spokesperson), and asking everyone to share their fondest memories of one of the most beloved consoles of all time. ![]() It’s safe to say that I think the Sega Dreamcast is an incredible footnote in our industry’s history, and luckily, some of my GamesBeat colleagues agree with me. And the Visual Memory Unit (VMU) was an early attempt to convince developers that their interactive experiences didn’t have to begin and end at the console. ![]() For example, the broadband functionality and SegaNet were early steps toward today’s console online gaming and marketplace solutions. Sega’s console also introduced features that have become standard. And experimentation didn’t stop at the software. ![]()
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